
#UNITY3D TOONY COLORS PRO TRANSPARENT MANUAL#
This manual focuses on the latest version of Unity Toon Shader: Unity Toon Shader v.0.5.0-preview. You may be surprised to see your character looking better than ever before. See for yourself by coloring your best character model with Unity Toon Shader. Several techniques have been implemented to beautifully display characters in a variety of lighting environments, thanks to recent feedback from VRChat users. In addition, Unity Toon Shader allows for non-photorealistic rendering (NPR) to create any picture-like element that can be made with Universal Render Pipeline/Lit shader that supports physical-based rendering (PBR). Of course, it also supports Unity’s system shadow feature.

In short, Unity Toon Shader makes a wide variety of character designs possible, from cel-shaded to light novel illustration styles. There are several other convenient tools for things like how visible eyes and eyebrows are through bangs, which can further emphasize an anime-style look. This shader also has 2 options for creating fixed shadows necessary to the design: the Position Map, which assigns a set casting point to each shadow, and the Shading Grade Map, which can adjust shadow intensity based on the lighting. When the shadow on the character's face falls upward, highlights appear on the hair, a unique UTS effect that can be achieved in real time without compositing by applying the Shading Grade Map. The level of gradation between colors can also be adjusted in Unity in real-time. In addition to the 3 basic layers of Base Color, 1st Shade Color, and 2nd Shade Color, colors and textures can also accept a wide variety of customization options, such as High Color, Rim Light, MatCap (sphere mapping), and Emissive (light emission). One of this shader’s particularly powerful features is the ability to adjust shadows using sliders within the shader itself, eliminating the need for multiple light sources. Shadow color settings can also be used to make it easy for the person responsible for color design to create shadows.

This Toon shader is configured to easily produce all shadows essential to character designs, such as those that accentuate the form of various parts of a character model, without having to worry about the position and intensity of light sources. Unity Toon Shader is a toon shader for images and video that is designed to meet the needs of creators working on cel-shaded 3DCG animations. Unity Toon Shader has all the feature of UTS2 v.2.0.7.5, and been implemented as an uber shader, whitch is compatible with Legacy (Built-in), Universal RP and HDRP. Unlike other pre-render toon shaders, all features can be adjusted in real time on Unity, which is the greatest feature of Unity Toon Shader. Unity Toon Shader(Unity-Chan Toon Shader 3) is a toon shader for images and video that is designed to meet the needs of creators working on cel-shaded 3DCG animations.
